Divinity original sin 2 life essence update# (thanks to and to gardens" are the official mod from Larian (warning, it turns off gaining Achievements). Divinity original sin 2 life essence mod# There's a new NPC who introduces the gardening stuff to you up near Unnis. SpreadYourWings description not yet entered. He's also got a book laying around that teaches a BUNCH of new plant-related recipes. One use item that will Lash out at the opponent, deak 1 damage and Disarm them. Mostly the gardening stuff, but also some new potions. The buckets useable for herbs are specifically the buckets that are labeled as "Armor" type. Many buckets that are non-armor are not craftable into seed buckets, and are useless. However, a "bucket of water", such as those found on the Lady Vengeance's deck, can be crafted using an empty cup to get the correct "armor bucket", and then planted. All three variants of the buckets can be found in/around the ship. You combine an empty bucket plus an eligible plant and get a seedling in a clay bucket that you can farm.Īfter you harvest the plant, the clay bucket remains, and you can plant something else in it.Īugmentor seedlings can be used in seed buckets, but NOT high quality augmentors, or ultimate augmentors, limiting their usefulness. Sometimes the harvest gives you just one herb in return, making it a waste of time, but sometimes you get 2 plants, allowing you to gather more herbs. all the elemental mushrooms (Jellyroom, Earth Tongue, Guepinia, Bluegill).Īwesome to use with the Five-Star Diner talent) They don't seem to grow very fast on their own, but if you move the seedling buckets around they grow up quickly.Divinity original sin 2 life essence update#.Divinity original sin 2 life essence mod#.Possibly because the game might differentiate 'life stealing' from 'healing' for the sake of undead characters not constantly re-murdering themselves for dropping points in necromancy. Also it's worth noting that the healing from this spell will NOT provide magic armor via the Living Armor talent, despite being healing as a result of a spell effect, and not a passive stat or surface. With a high enough hydrosophist and necromancy rank, combining this spell with shackles and pain can result in a state of psudo-invulnerability until one of the two effects fade or for the target/victim dies, provided any damage taken does not exceed the remaining vitality of the caster. For example, at hydrosophist 5 the 25% bonus to healing seems to be a 25% increase to the 50% leech (.5 * 1.25) This, however, only seems to provide the aforementioned bonus to the character WITH the hydrosophist ranks, and will not come in to play when cast on other targets or using the aura version of this spell. Heal percentage seems to be effected by the Hydrosophist rank of the caster. Especially hilarious when they receive Retribution damage from you, which makes them angry If given to a neutral character, they may start attacking you to heal themselves.Seems to be intended as a self-only support spell. Unfortunately the cast range of this spell is melee-distance only, making it tough to use on melee characters in your party as a caster.Self-healing is the same amount as having Necromancer at 5.Is not affected by range bonuses ( Far Out Man, Farsight).Receives no scaling bonuses as the healing amount is set to 50%.Combine any Hydrosophist Skill book and any Scoundrel Skill book.Vampiric Hunger is a Hydrosophist Skill in Divinity Orginal Sin 2. Life Steal heals you in proportion to the damage you deal to Vitality. Set Vampiric Hunger on target character, adding 50% Life Steal for 2 turns.
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